Hello and welcome to today’s episode of evening round-up news. We begin tonight’s round-up with a story from the camp of Sucker Punch.
Ghost of Tsushima has become PlayStation 4’s fastest-selling first-party original IP debut with over 2.4 million units sold globally in the first three days following its July 17, 2020, release date.
PlayStation’s Twitter revealed the news, marking the milestone for Sucker Punch’s first game since inFamous Second Son and First Light. For comparison, Horizon Zero Dawn sold over 2.6 million units in its first two weeks of sale. For the full story, please click on the link.
Other stories in this Evening’s Round-up
Xbox Game Pass Ultimate Members Will Be Rewarded This Summer
Microsoft has today unveiled its Xbox Game Pass Ultimate ‘Summer Mode’ campaign – an eight-week long promotion which will see Ultimate subscribers rewarded in various ways.
Firstly, the company says Xbox Game Pass Ultimate Perks will roll out throughout the summer including “for some of your favorite games,” while two are already available – one for free-to-play action-RPG Dauntless, and another for 3 months of unlimited free deliveries from Postmates in the US. For the full story, please click on the link.
G4TV, X-Play Tease A Return In 2021
According to esports consultant Rod “Slasher” Breslau, the GVTV revitalization will apparently be led by Spectator Gaming president Tucker Roberts, who also oversees the Overwatch League’s Philadelphia Fusion.
The network will be “based and focused” on the web and will be backed by Comcast. For the full story, please click on the link.
Atlanta Reign signs flex DPS Saucy
The Atlanta Reign is getting even more lost in the sauce with a new pickup from its Overwatch Contenders team.
Atlanta acquired Garret “Saucy” Roland, a flex DPS who previously played for ATL Academy, the Overwatch League team announced today.
He joins a number of former ATL Academy players who have moved up to the Reign squad. For the full story, please click on the link.
Halo Infinite Will Include Multiplayer At Launch, Dispelling Rumors
Shortly after Halo Infinite was demonstrated on July 23 at the Xbox Series X games event, a rumor began circulating that the multiplayer portion wouldn’t be ready for launch this holiday.
However, it was just that: a rumor. A 343 employee has cleared things up, and you’ll be able to play the whole game when it releases.
Replying to a thread on Twitter the following day, 343 community manager Brian Jarrard assured players that the multiplayer would indeed ship with the single-player campaign. For the full story, please click on the link.
Apex Legends Dev Responds To Claims Of Crunch